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The way it used to be: exploring cultural heritage through the augmented reality story of a neighborhood soul food restaurant

Bartley Argo, Nicholas Dearmas, Amanda Hill, Sara Raffel, and Shelly Welch University of Central Florida (U.S.A.)

DOI: 10.12835/ve2016.2-0067

This article documents the planning, creation, and user
testing of a situated mobile story using the ARIS platform.
The game, “Getting a Job at Nikki’s Place,” focuses on a
neighborhood restaurant in Orlando, Florida and the
life of its current owner, Nick Aiken. Our team used the
historical and community aspects of soul food to connect
Aiken’s story to the broader story of urban revitalization
in the Parramore neighborhood. This article illustrates the
knowledge our team gained from the experience of mobile
storytelling and articulates it into a call for educators to
create digital stories with their own students.

Digital storytelling; interactive narrative; mobile storytelling;
augmented reality; cultural heritage.

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